Blake Rig and Script Jobs...
- Fix the Expression
- Go to the expression editor
- Select the "CH1:blake_FKIKSpaceSwitch_scriptNode"
- Input "CH1:" in the spot provided
- Fix the script jobs
- For each character, you'll need to run this is in the script editor: scriptJob -ac "CH1:blake_L_arm_ikFK_switch.FK_IK_Match" "LArmFKIK"; scriptJob -ac "CH1:blake_R_arm_ikFK_switch.FK_IK_Match" "RArmFKIK"; scriptJob -ac "CH1:blake_L_leg_ikFK_switch.FK_IK_Match" "LLegFKIK"; scriptJob -ac "CH1:blake_R_leg_ikFK_switch.FK_IK_Match" "RLegFKIK"; scriptJob -ac "CH1:blake_L_arm_ikFK_switch.parent" "LArmSpace"; scriptJob -ac "CH1:blake_R_arm_ikFK_switch.parent" "RArmSpace"; scriptJob -ac "CH1:blake_L_leg_ikFK_switch.parent" "LLegSpace"; scriptJob -ac "CH1:blake_R_leg_ikFK_switch.parent" "RLegSpace"; scriptJob -ac "CH1:blake_tie_ikFK_switch.parent" "TieSpace";
- Notepad is your friend for additional characters - see Find and Replace
- Ran into an issue with referencing that the rig maker was kinda enough to help out with. You'll need to create a new script set to fuction on (Open/Close) and set the name spaces: proc multipleChars() { // prefix for character1 string $character1= "CH1:"; // prefix for character2 string $character2 = "CH2:"; // prefix for character3 string $character3 = "CH3:"; // prefix for character4 string $character4 = "CH4:"; string $a[] = `ls -sl`; if (($a[0] == ($character1+"blake_L_arm_ikFK_switch")) || ($a[0] == ($character1+"blake_R_arm_ikFK_switch")) || ($a[0] == ($character1+"blake_L_leg_ikFK_switch")) || ($a[0] == ($character1+"blake_R_leg_ikFK_switch")) || ($a[0] == ($character1+"blake_tie_ikFK_switch"))) { scriptNode -executeBefore ($character1+"blake_FKIK_SpaceSwitch_scriptNode"); } else if (($a[0] == ($character2+"blake_L_arm_ikFK_switch")) || ($a[0] == ($character2+"blake_R_arm_ikFK_switch")) || ($a[0] == ($character2+"blake_L_leg_ikFK_switch")) || ($a[0] == ($character2+"blake_R_leg_ikFK_switch")) || ($a[0] == ($character2+"blake_tie_ikFK_switch"))) { scriptNode -executeBefore ($character2+"blake_FKIK_SpaceSwitch_scriptNode"); } else if (($a[0] == ($character3+"blake_L_arm_ikFK_switch")) || ($a[0] == ($character3+"blake_R_arm_ikFK_switch")) || ($a[0] == ($character3+"blake_L_leg_ikFK_switch")) || ($a[0] == ($character3+"blake_R_leg_ikFK_switch")) || ($a[0] == ($character3+"blake_tie_ikFK_switch"))) { scriptNode -executeBefore ($character3+"blake_FKIK_SpaceSwitch_scriptNode"); } else if (($a[0] == ($character4+"blake_L_arm_ikFK_switch")) || ($a[0] == ($character4+"blake_R_arm_ikFK_switch")) || ($a[0] == ($character4+"blake_L_leg_ikFK_switch")) || ($a[0] == ($character4+"blake_R_leg_ikFK_switch")) || ($a[0] == ($character4+"blake_tie_ikFK_switch"))) { scriptNode -executeBefore ($character4+"blake_FKIK_SpaceSwitch_scriptNode"); } } scriptJob -killWithScene -e "SelectionChanged" "multipleChars";





