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Wednesday, November 12, 2008

On an Animbatical...

Last Thursday was my last day at Midway Games. I had a great run there over the past 3 and a half years and have made many what I expect to be lifelong friends. Looking back, I consider myself fortunate to have worked on so many shipped titles - Ballers 2, Stranglehold, Blacksite, Ballers 3, Blitz, and most recently Wheelman and MKvsDC which will be shipping before too long. I also was able to work on some other projects in a protoype/helping role. My time at the company was mainly spent working on pushing the facial animation pipeline with my friend Scott Englert and overseeing production in that facet of those projects and doing some motion capture cleanup, vehicle rigging/animation, dynamics and even some cloth in the down times. It was a difficult decision to leave as the company treated me very well and I had been able to work remotely for the past 8 months or so from Houston. However, my passion for animation lies in full body keyframe work rather than just focusing on the face and my opportunities to do that were limited. It was time for a break. A chance to seek out opportunities that would afford the exercising of those passions. What might you ask is an "Animbatical"? Well, I think I made it up to be honest but the intention was a sabatical of sorts for an animator. Over the next several months, I'm going to be working on "Garden City" - a film being directed by a very good friend David Bokser. We've been plugging along on it for a while now and it's time to get 'er done. I'm also going to be doing some animation exercises, working on some short film ideas and hopefully finishing Squirrely and Olaf and looking for some freelance or short term on site work if opportunities come along. If you hear of anything, lemme know:)

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