NavHeader
journalHeader
Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

Thursday, May 28, 2009

Yes, I have been working...

...And man, 2d camera moves and moving characters through space is hard (especially when you haven't ever really done it or worked in a 2d production pipeline). This is where I'm at on a promo piece I'm doing with some buddies at Portland Studios. Initially I just started working in flash but I realized there was no way I was capable of doing that by hand. So, I animated the layout on a large format, and then moved my camera around it in flash. I'll clean things up as I tie down the details in the next flash pass. If anyone knows a better workflow, I'm all ears. :) We're still looking on final look but for the most part Cory wants to keep things rough.

Thursday, July 17, 2008

Flash drawing with substance...

Dan Paladin (what a sweet name, eh?) is an amazing illustrator and animator for that matter and I can't wait for Castle Crasher's to release. In the meantime here's some great workflow vid from him. Comic-Con 2008 Flag Design from The Behemoth on Vimeo.

Wednesday, June 25, 2008

Keane, Koch and... K..adobe?

  • Glen Keane is my hero - The title has little to do with this vid, but just thought you should know. Watch it anyway - great stuff. A buddy at work pointed it out. It's Glen talking about Ollie -
  • Another great animation blog - Kevin Koch has some great experience working in both traditional and cg animation. He also has a great animation blog. Thanks to Kyle for my finding it.
  • More flash goodness - Here's a great little piece done for some sort of Adobe competition. The animation in particular is a good example of seemingly simple design handled exceptionally well. Oh, and here's some behind the scenes stuff on it.

All the stuff on this site is 2000 - by Josh Burton...unless otherwise noted. All rights reserved.