CG Monks!
- Creating commonsense tools we actually use on a daily basis including our own modular character rigging system
- Creating a community collaborative site that acts as a virtual studio, place to get community vetted tools and assets, and to get questions answered
- Creating stable character (including Morpheus 2.0) and prop assets that follow common sense and animator friendly standards.
I'll probably do most of my blogging there for the foreseeable future so if you'd like to hear more of my yammering, head thataway.