So, progress hasn't been as snappy as I'd like but we did get a new puppy that I check on once an hour or so. Some friends found him in the woods and we decided to give him a home. We're having a hard time naming him though. He'll have a name one of these days:)
When I've had some time, I've been trucking forward. Here's some new bits...
What's this vid showing? Well, I finished the first pass on the morph based tweaks to the face. I'm not sure if I'll add more controls, simplify or what. Only time shall tell.
Went ahead and threw some out there faces on the current rom to see how deformation is holding up. The teeth is gonna be a major issue that I need to 1) tweak some facial blendshapes 2) make it easy for the user to scale the teeth or move the lips off of them a bit...(come to think of it as I write this, that may just about be a perfect option...)
What's next? Tongue, optimization and some good solid testing. After that - a full body. I'd like to animate him some time in the next month so I best get crackin.