So, got back this last weekend from a great gig with Sony in San Diego. Made a lot of new friends, ate great food, and saw the zoo! Coming back I'm gonna be putting a bigger focus on rigging for the next little while as I think it'll offer more remote work opportunities.
So the first thing I wanna do is get the full Morphy 1.0 out the door. It's been so fun seeing what folks have been coming up with and a big thanks to the guys at 11 second club for putting Morpheus on the resources page. Took the last few days to relax and get caught up on errands but I've also been getting input from my closed Morphy testers on my list of stuff to fix and or add on the rig.
Here's a preview of what I'll be hoping to get done before a full 1.0 release. Wherever possible, I will make fixes in such a way that won't mess with any animation that's been done on the release candidate rigs.
After Morpheus is done, gonna start digging into Python. Woot!