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Friday, July 16, 2010

Yes, I'm working...

Had a quick remote rigging gig with Psyop this week which I think is all done and I think I'll be heading back to LA before too long to do some more work there. Can't wait to see all the LA friends.


He's such a tease...

Been a been able to squeeze a little bit of Morphin time in and making some good progress (just playing with some body deformation stuff above on the same skeleton - the head above just the base mesh).

  • Body rig
    • Decided to do The Setup Machine again for Morphy v01 just so I can get this done sometime this year. That hand My buddy Keith pointed me to some awesome tools one of his students wrote while at Ringling. - http://www.bohdon.com/scripts/. He has a load of neat tools there which I fully intend on checking out  when I have some time. Do yourself a favor and check em out yourself:)
    • Need to figure out a best method for connecting my head rig cleanly. The end idea is that you can throw the Morphy head rig on any body rig you please
  • Facial rig - Been getting great feedback from buddies and have a good list of changes to make for the next (probably 1.0 final facial rig)
    • Adding a nose flare control
    • Add asymmetrical customization options
    • Upping the intensity of the sneer
    • Changing mouth wide from being a smile to more of a horizontal transition to make the control feel better
    • Push the limits on most of the controls from the 1.0 value limit so you all can awesomely break the face
    • Add jaw rotation control
    • Got some great ideas to try on Morphy 2.0. When I'll find the time for that I really don't know as I have a short film idea  I'm wanting to start working on.

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