Calling all Masters of Disguise!
Looking for some input for some potential Morpheus customization options. Here's what I came up with last night when I should have been going to bed (it shows).
Here's an image to use should you choose to participate in this exercise. Hair, nose, eye placement whatever is in play. Think as far outside the box as you like and I'll see if I can make it work.
Send your entries to me (you can find my email addy on the contact page, don't forget to remove the spaces) and please put your subject line as "Make Mine Morphy!"
If you don't submit an entry you waive your right to complain when Morpheus is released to the public:)
Back to learning how to create matching controls for FK/IK setups!
5 comments:
I've been following this with interest, even though I have no idea what you are really doing.
It occurred to me that most of the Morphy faces look like Peter Petrelli in disguise. Is it just me?
Keep up the blogging. I rarely comment, but frequently enjoy.
hey Josh, great idea man, I'm looking forward to trying out your rig (if I understand this well, you are building a free rig for the animation community...?). anyway, it looks good and I like the hair styles a lot. keep it flexible, have several noses, several eye types maybe... I'm just doing a re-purpose-able face rig for my own characters myself. I'll post about it in a short while, if you're interested. anyway, since your blog is in my reader, I'll keep an eye on the development of Morpheus :)
Thanks Ben, Peter Petrelli, huh? I'll maybe that'll not be the case when I get the final head up:)
Thanks Virgil, yup it'll be another free rig. Very cool on your own as well. I'm thinking more that I'm gonna be going the joint based route for he the sake of customized geometry. How bout you?
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