I finally finished up animation on the rhino and finished. The guys aren't done adding all of their fx stuff, so I did a basic render with the animation. It was a challenging project. There are some strange mechanics with trying to get an character to catch a moving object. I wasn't able to just animate a cycle and move a global controller because the feet had to "stick" for Jon to add his dust and impact effects. That made it a bit more challenging but a better learning experience. One of the more challenging aspects was attempting to get the weight right. Speaking of weight, I've started running to get some off. It's amazing how far you can fall off that wagon. In my time in the Corps, I would run 6 miles at a time, no sweat and had better than average 3 mile time. Whew, a few years sitting a computer animating most of my time took me from that to barely being able to run a few blocks. I found me a training regime which has is supposed to get me back up to running 3 miles again. It's one of those run 3 minutes, walk 2, run 5, walk 3 kinda things. I'm about half way through the program, am running half of my about 40 minute cycle and I feel loads better. I just wish Savannah wasn't so blazingly hot every time I wanna run. Perhaps I should run at a better time of day...naw, that'd be too easy.