Here's some old work from Midway. I'm assuming they don't care as Mortal Kombat has shipped and the other project is canceled. Most of my fam wasn't really sure did what I did at work all day - this is a good taste of it. If anyone at Midway does care, lemme know and I'll yank em.
- Canceled project - This is a facial animation test from a canceled Midway project. They wanted a couple of quick dialogue tests, so I did em. The animation isn't the best, I didn't get to spend a lot of time on them. Just putting the rig through it's paces. I also did the facial rigging and weighting.
- Mortal Kombat Facial Rig - This is a range of motion video from the prototype facial rig for Mortal Kombat vs. DC. I created the poses for the rig to drive and did the facial weighting pass. It's a joint based rig whose architecture was set in place by my coworker and friend Scott Englert. Subsequent rigging work on characters was done by Tony Lewellen and his team.